Considering Mirror's Edge is arguably based around the movement and environment I think that says something about the quality of Titanfall's motion.Įdit: For clarity, it's not the 'what is possible for a human' in Mirror's Edge 2 that bothered me, it's that it felt clunky and unsmooth, stop/start quite often, jerky and unclean motion with very little finesse coming from the player.
I played the Mirror's Edge 2 beta and all I could think about was how clunky and difficult the movement was compared to Titanfall.